- Created generated_plugin_registrant.cc and generated_plugin_registrant.h to manage plugin registration. - Added generated_plugins.cmake for plugin configuration in CMake. - Implemented CMakeLists.txt for the Windows runner, defining build settings and dependencies. - Created Runner.rc for application resources including versioning and icons. - Developed flutter_window.cpp and flutter_window.h to manage the Flutter window lifecycle. - Implemented main.cpp as the entry point for the Windows application. - Added resource.h for resource definitions. - Included app icon in resources. - Created runner.exe.manifest for application settings. - Developed utils.cpp and utils.h for console management and command line argument handling. - Implemented win32_window.cpp and win32_window.h for high DPI-aware window management.
29 lines
726 B
Dart
29 lines
726 B
Dart
import 'package:marco/helpers/widgets/my_display_type.dart';
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import 'package:marco/helpers/widgets/my_screen_media.dart';
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import 'package:marco/helpers/widgets/my_screen_media_type.dart';
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import 'package:flutter/material.dart';
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class MyFlexItem extends StatelessWidget {
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final Widget child;
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final String? sizes;
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final String? displays;
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Map<MyScreenMediaType, double> get flex =>
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MyScreenMedia.getFlexedDataFromString(sizes);
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Map<MyScreenMediaType, MyDisplayType> get display =>
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MyScreenMedia.getDisplayDataFromString(displays);
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MyFlexItem({
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super.key,
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required this.child,
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this.sizes,
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this.displays,
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});
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@override
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Widget build(BuildContext context) {
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return child;
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}
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}
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