- Created generated_plugin_registrant.cc and generated_plugin_registrant.h to manage plugin registration. - Added generated_plugins.cmake for plugin configuration in CMake. - Implemented CMakeLists.txt for the Windows runner, defining build settings and dependencies. - Created Runner.rc for application resources including versioning and icons. - Developed flutter_window.cpp and flutter_window.h to manage the Flutter window lifecycle. - Implemented main.cpp as the entry point for the Windows application. - Added resource.h for resource definitions. - Included app icon in resources. - Created runner.exe.manifest for application settings. - Developed utils.cpp and utils.h for console management and command line argument handling. - Implemented win32_window.cpp and win32_window.h for high DPI-aware window management.
39 lines
865 B
Dart
39 lines
865 B
Dart
import 'package:flutter/material.dart';
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class MySinglePage extends StatelessWidget {
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final PageViewModel? viewModel;
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final double? percentVisible;
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MySinglePage({
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super.key,
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this.viewModel,
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this.percentVisible = 1.0,
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});
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@override
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Widget build(BuildContext context) {
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return Container(
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width: double.infinity,
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color: viewModel!.color,
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child: Opacity(
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opacity: percentVisible!,
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child: Column(mainAxisAlignment: MainAxisAlignment.center, children: [
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Transform(
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transform: Matrix4.translationValues(
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0.0, 50.0 * (1.0 - percentVisible!), 0.0),
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child: viewModel!.content),
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]),
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));
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}
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}
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class PageViewModel {
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final Color color;
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final Widget content;
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PageViewModel(
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this.color,
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this.content,
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);
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}
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