- Created generated_plugin_registrant.cc and generated_plugin_registrant.h to manage plugin registration. - Added generated_plugins.cmake for plugin configuration in CMake. - Implemented CMakeLists.txt for the Windows runner, defining build settings and dependencies. - Created Runner.rc for application resources including versioning and icons. - Developed flutter_window.cpp and flutter_window.h to manage the Flutter window lifecycle. - Implemented main.cpp as the entry point for the Windows application. - Added resource.h for resource definitions. - Included app icon in resources. - Created runner.exe.manifest for application settings. - Developed utils.cpp and utils.h for console management and command line argument handling. - Implemented win32_window.cpp and win32_window.h for high DPI-aware window management.
20 lines
672 B
C++
20 lines
672 B
C++
#ifndef RUNNER_UTILS_H_
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#define RUNNER_UTILS_H_
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#include <string>
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#include <vector>
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// Creates a console for the process, and redirects stdout and stderr to
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// it for both the runner and the Flutter library.
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void CreateAndAttachConsole();
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// Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string
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// encoded in UTF-8. Returns an empty std::string on failure.
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std::string Utf8FromUtf16(const wchar_t* utf16_string);
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// Gets the command line arguments passed in as a std::vector<std::string>,
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// encoded in UTF-8. Returns an empty std::vector<std::string> on failure.
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std::vector<std::string> GetCommandLineArguments();
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#endif // RUNNER_UTILS_H_
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