- Created generated_plugin_registrant.cc and generated_plugin_registrant.h to manage plugin registration. - Added generated_plugins.cmake for plugin configuration in CMake. - Implemented CMakeLists.txt for the Windows runner, defining build settings and dependencies. - Created Runner.rc for application resources including versioning and icons. - Developed flutter_window.cpp and flutter_window.h to manage the Flutter window lifecycle. - Implemented main.cpp as the entry point for the Windows application. - Added resource.h for resource definitions. - Included app icon in resources. - Created runner.exe.manifest for application settings. - Developed utils.cpp and utils.h for console management and command line argument handling. - Implemented win32_window.cpp and win32_window.h for high DPI-aware window management.
27 lines
781 B
Dart
27 lines
781 B
Dart
import 'package:marco/helpers/services/localizations/language.dart';
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import 'package:marco/helpers/theme/app_notifier.dart';
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import 'package:flutter/material.dart';
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import 'package:provider/provider.dart';
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class AppLocalizationsDelegate extends LocalizationsDelegate {
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final BuildContext context;
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const AppLocalizationsDelegate(this.context);
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@override
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bool isSupported(Locale locale) =>
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Language.getLanguagesCodes().contains(locale.languageCode);
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@override
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Future load(Locale locale) => _load(locale);
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Future _load(Locale locale) async {
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Provider.of<AppNotifier>(context, listen: false)
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.changeLanguage(Language.getLanguageFromCode(locale.languageCode));
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return;
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}
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@override
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bool shouldReload(LocalizationsDelegate old) => false;
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}
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