- Created generated_plugin_registrant.cc and generated_plugin_registrant.h to manage plugin registration. - Added generated_plugins.cmake for plugin configuration in CMake. - Implemented CMakeLists.txt for the Windows runner, defining build settings and dependencies. - Created Runner.rc for application resources including versioning and icons. - Developed flutter_window.cpp and flutter_window.h to manage the Flutter window lifecycle. - Implemented main.cpp as the entry point for the Windows application. - Added resource.h for resource definitions. - Included app icon in resources. - Created runner.exe.manifest for application settings. - Developed utils.cpp and utils.h for console management and command line argument handling. - Implemented win32_window.cpp and win32_window.h for high DPI-aware window management.
19 lines
388 B
C
19 lines
388 B
C
#ifndef FLUTTER_MY_APPLICATION_H_
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#define FLUTTER_MY_APPLICATION_H_
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#include <gtk/gtk.h>
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G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
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GtkApplication)
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/**
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* my_application_new:
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*
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* Creates a new Flutter-based application.
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*
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* Returns: a new #MyApplication.
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*/
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MyApplication* my_application_new();
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#endif // FLUTTER_MY_APPLICATION_H_
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