- Created generated_plugin_registrant.cc and generated_plugin_registrant.h to manage plugin registration. - Added generated_plugins.cmake for plugin configuration in CMake. - Implemented CMakeLists.txt for the Windows runner, defining build settings and dependencies. - Created Runner.rc for application resources including versioning and icons. - Developed flutter_window.cpp and flutter_window.h to manage the Flutter window lifecycle. - Implemented main.cpp as the entry point for the Windows application. - Added resource.h for resource definitions. - Included app icon in resources. - Created runner.exe.manifest for application settings. - Developed utils.cpp and utils.h for console management and command line argument handling. - Implemented win32_window.cpp and win32_window.h for high DPI-aware window management.
15 lines
597 B
Plaintext
15 lines
597 B
Plaintext
// Application-level settings for the Runner target.
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//
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// This may be replaced with something auto-generated from metadata (e.g., pubspec.yaml) in the
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// future. If not, the values below would default to using the project name when this becomes a
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// 'flutter create' template.
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// The application's name. By default this is also the title of the Flutter window.
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PRODUCT_NAME = marco
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// The application's bundle identifier
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PRODUCT_BUNDLE_IDENTIFIER = com.example.marco
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// The copyright displayed in application information
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PRODUCT_COPYRIGHT = Copyright © 2024 com.example. All rights reserved.
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