- Created generated_plugin_registrant.cc and generated_plugin_registrant.h to manage plugin registration. - Added generated_plugins.cmake for plugin configuration in CMake. - Implemented CMakeLists.txt for the Windows runner, defining build settings and dependencies. - Created Runner.rc for application resources including versioning and icons. - Developed flutter_window.cpp and flutter_window.h to manage the Flutter window lifecycle. - Implemented main.cpp as the entry point for the Windows application. - Added resource.h for resource definitions. - Included app icon in resources. - Created runner.exe.manifest for application settings. - Developed utils.cpp and utils.h for console management and command line argument handling. - Implemented win32_window.cpp and win32_window.h for high DPI-aware window management.
18 lines
774 B
Dart
18 lines
774 B
Dart
import 'dart:math';
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class Images {
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static List<String> avatars = List.generate(10, (index) => 'assets/avatar/avatar_${index + 1}.jpg');
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static List<String> dummy = List.generate(5, (index) => 'assets/dummy/dummy_${index + 1}.jpg');
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static List<String> product = List.generate(10, (index) => 'assets/dummy/ecommerce/product_${index + 1}.jpg');
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static String logoLight = 'assets/logo/logo_light.png';
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static String logoLightSmall = 'assets/logo/logo_light_small.png';
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static String logoDark = 'assets/logo/logo_dark.png';
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static String logoDarkSmall = 'assets/logo/logo_dark_small.png';
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static String authBackground = 'assets/auth_background.jpg';
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static String randomImage(List<String> images) {
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return images[Random().nextInt(images.length)];
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}
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}
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