- Created generated_plugin_registrant.cc and generated_plugin_registrant.h to manage plugin registration. - Added generated_plugins.cmake for plugin configuration in CMake. - Implemented CMakeLists.txt for the Windows runner, defining build settings and dependencies. - Created Runner.rc for application resources including versioning and icons. - Developed flutter_window.cpp and flutter_window.h to manage the Flutter window lifecycle. - Implemented main.cpp as the entry point for the Windows application. - Added resource.h for resource definitions. - Included app icon in resources. - Created runner.exe.manifest for application settings. - Developed utils.cpp and utils.h for console management and command line argument handling. - Implemented win32_window.cpp and win32_window.h for high DPI-aware window management.
19 lines
649 B
Swift
19 lines
649 B
Swift
//
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// Generated file. Do not edit.
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//
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import FlutterMacOS
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import Foundation
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import path_provider_foundation
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import quill_native_bridge_macos
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import shared_preferences_foundation
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import url_launcher_macos
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func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
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PathProviderPlugin.register(with: registry.registrar(forPlugin: "PathProviderPlugin"))
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QuillNativeBridgePlugin.register(with: registry.registrar(forPlugin: "QuillNativeBridgePlugin"))
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SharedPreferencesPlugin.register(with: registry.registrar(forPlugin: "SharedPreferencesPlugin"))
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UrlLauncherPlugin.register(with: registry.registrar(forPlugin: "UrlLauncherPlugin"))
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}
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