- Created generated_plugin_registrant.cc and generated_plugin_registrant.h to manage plugin registration. - Added generated_plugins.cmake for plugin configuration in CMake. - Implemented CMakeLists.txt for the Windows runner, defining build settings and dependencies. - Created Runner.rc for application resources including versioning and icons. - Developed flutter_window.cpp and flutter_window.h to manage the Flutter window lifecycle. - Implemented main.cpp as the entry point for the Windows application. - Added resource.h for resource definitions. - Included app icon in resources. - Created runner.exe.manifest for application settings. - Developed utils.cpp and utils.h for console management and command line argument handling. - Implemented win32_window.cpp and win32_window.h for high DPI-aware window management.
38 lines
971 B
Dart
38 lines
971 B
Dart
import 'package:flutter/material.dart';
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class MyProgressBar extends StatelessWidget {
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final Color activeColor, inactiveColor;
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final double progress, height, width, radius;
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const MyProgressBar(
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{super.key,
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this.activeColor = Colors.blue,
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this.inactiveColor = Colors.grey,
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this.progress = 1,
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this.height = 1,
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this.width = 100,
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this.radius = 4});
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@override
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Widget build(BuildContext context) {
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return Container(
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width: width,
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height: height,
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decoration: BoxDecoration(
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color: inactiveColor,
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borderRadius: BorderRadius.all(Radius.circular(radius))),
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child: Stack(
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children: <Widget>[
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Container(
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width: width * progress,
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height: height,
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decoration: BoxDecoration(
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color: activeColor,
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borderRadius: BorderRadius.all(Radius.circular(radius))),
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)
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],
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),
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);
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}
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}
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