Enhance splash screen with improved animations and loading indicator; update logo size and message for better visibility
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@ -1,4 +1,5 @@
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import 'package:flutter/material.dart';
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// Assuming 'package:on_field_work/images.dart' correctly provides 'Images.logoDark'
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import 'package:on_field_work/images.dart';
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class SplashScreen extends StatefulWidget {
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@ -8,8 +9,9 @@ class SplashScreen extends StatefulWidget {
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const SplashScreen({
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super.key,
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this.message,
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this.logoSize = 120,
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this.message =
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'GET WORK DONE, ANYWHERE.', // Default message for a modern look
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this.logoSize = 150, // Slightly larger logo
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this.backgroundColor = Colors.white,
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});
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@ -20,20 +22,59 @@ class SplashScreen extends StatefulWidget {
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class _SplashScreenState extends State<SplashScreen>
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with SingleTickerProviderStateMixin {
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late AnimationController _controller;
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late Animation<double> _animation;
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// Animation for the logo's vertical float effect
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late Animation<double> _floatAnimation;
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// Animation for logo's initial scale-in
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late Animation<double> _scaleAnimation;
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// Animation for logo and text fade-in
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late Animation<double> _opacityAnimation;
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@override
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void initState() {
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super.initState();
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_controller = AnimationController(
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duration: const Duration(seconds: 1),
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duration:
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const Duration(seconds: 3), // Longer duration for complex sequence
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vsync: this,
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)..repeat(reverse: true);
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_animation = Tween<double>(begin: 0.0, end: 8.0).animate(
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CurvedAnimation(parent: _controller, curve: Curves.easeInOut),
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);
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// Initial scale-in: from 0.0 to 1.0 (happens in the first 40% of the duration)
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_scaleAnimation = Tween<double>(begin: 0.5, end: 1.0).animate(
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CurvedAnimation(
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parent: _controller,
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curve:
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const Interval(0.0, 0.4, curve: Curves.easeOutBack), // Bouncy start
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),
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);
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// Overall fade-in: from 0.0 to 1.0 (happens in the first 50% of the duration)
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_opacityAnimation = Tween<double>(begin: 0.0, end: 1.0).animate(
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CurvedAnimation(
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parent: _controller,
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curve: const Interval(0.0, 0.5, curve: Curves.easeIn),
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),
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);
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// Floating effect: from 0.0 to 1.0 (loops repeatedly after initial animations)
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_floatAnimation = Tween<double>(begin: -8.0, end: 8.0).animate(
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CurvedAnimation(
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parent: _controller,
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curve: Curves.easeInOut,
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),
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);
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// Start the complex animation sequence
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_controller.forward().then((_) {
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// After the initial scale/fade, switch to repeating the float animation
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if (mounted) {
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_controller.repeat(
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min: 0.4, // Start repeat from the float interval
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max: 1.0,
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reverse: true,
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);
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}
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});
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}
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@override
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@ -42,33 +83,14 @@ class _SplashScreenState extends State<SplashScreen>
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super.dispose();
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}
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Widget _buildAnimatedDots() {
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return Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: List.generate(3, (index) {
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return AnimatedBuilder(
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animation: _animation,
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builder: (context, child) {
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double opacity;
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if (index == 0) {
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opacity = (0.3 + _animation.value / 8).clamp(0.0, 1.0);
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} else if (index == 1) {
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opacity = (0.3 + (_animation.value / 8)).clamp(0.0, 1.0);
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} else {
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opacity = (0.3 + (1 - _animation.value / 8)).clamp(0.0, 1.0);
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}
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return Container(
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margin: const EdgeInsets.symmetric(horizontal: 4),
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width: 10,
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height: 10,
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decoration: BoxDecoration(
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color: Colors.blueAccent.withOpacity(opacity),
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shape: BoxShape.circle,
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),
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);
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},
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);
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}),
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// A simple, modern custom progress indicator
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Widget _buildProgressIndicator() {
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return SizedBox(
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width: 60,
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child: LinearProgressIndicator(
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backgroundColor: Colors.blueAccent.withOpacity(0.2),
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valueColor: const AlwaysStoppedAnimation<Color>(Colors.blueAccent),
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),
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);
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}
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@ -76,43 +98,56 @@ class _SplashScreenState extends State<SplashScreen>
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Widget build(BuildContext context) {
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return Scaffold(
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backgroundColor: widget.backgroundColor,
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body: SafeArea(
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child: Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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// Logo with slight bounce animation
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ScaleTransition(
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scale: Tween(begin: 0.8, end: 1.0).animate(
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CurvedAnimation(
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parent: _controller,
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curve: Curves.easeInOut,
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// Full screen display, no SafeArea needed for a full bleed splash
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body: Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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// Animated Logo (Scale, Opacity, and Float)
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FadeTransition(
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opacity: _opacityAnimation,
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child: AnimatedBuilder(
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animation: _floatAnimation,
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builder: (context, child) {
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return Transform.translate(
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offset: Offset(0, _floatAnimation.value),
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child: ScaleTransition(
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scale: _scaleAnimation,
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child: SizedBox(
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width: widget.logoSize,
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height: widget.logoSize,
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// Replace with your actual logo image widget
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child: Image.asset(Images.logoDark),
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),
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),
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);
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},
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),
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),
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const SizedBox(height: 30),
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// Text Message (Fades in slightly after logo)
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if (widget.message != null)
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FadeTransition(
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opacity: _opacityAnimation,
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child: Text(
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widget.message!,
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textAlign: TextAlign.center,
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style: TextStyle(
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fontSize: 16,
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fontWeight: FontWeight.w500,
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color: Colors.grey.shade700,
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letterSpacing: 1.2,
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),
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),
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child: SizedBox(
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width: widget.logoSize,
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height: widget.logoSize,
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child: Image.asset(Images.logoDark),
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),
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),
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const SizedBox(height: 20),
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// Text message
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if (widget.message != null)
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Text(
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widget.message!,
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textAlign: TextAlign.center,
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style: const TextStyle(
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fontSize: 18,
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fontWeight: FontWeight.w600,
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color: Colors.black87,
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),
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),
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const SizedBox(height: 30),
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// Animated loading dots
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_buildAnimatedDots(),
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],
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),
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const SizedBox(height: 40),
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// Modern Loading Indicator
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_buildProgressIndicator(),
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],
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),
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),
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);
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