import 'package:flutter/material.dart'; // Assuming 'package:on_field_work/images.dart' correctly provides 'Images.logoDark' import 'package:on_field_work/images.dart'; class SplashScreen extends StatefulWidget { final String? message; final double? logoSize; final Color? backgroundColor; const SplashScreen({ super.key, this.message = 'GET WORK DONE, ANYWHERE.', // Default message for a modern look this.logoSize = 150, // Slightly larger logo this.backgroundColor = Colors.white, }); @override State createState() => _SplashScreenState(); } class _SplashScreenState extends State with SingleTickerProviderStateMixin { late AnimationController _controller; // Animation for the logo's vertical float effect late Animation _floatAnimation; // Animation for logo's initial scale-in late Animation _scaleAnimation; // Animation for logo and text fade-in late Animation _opacityAnimation; @override void initState() { super.initState(); _controller = AnimationController( duration: const Duration(seconds: 3), // Longer duration for complex sequence vsync: this, ); // Initial scale-in: from 0.0 to 1.0 (happens in the first 40% of the duration) _scaleAnimation = Tween(begin: 0.5, end: 1.0).animate( CurvedAnimation( parent: _controller, curve: const Interval(0.0, 0.4, curve: Curves.easeOutBack), // Bouncy start ), ); // Overall fade-in: from 0.0 to 1.0 (happens in the first 50% of the duration) _opacityAnimation = Tween(begin: 0.0, end: 1.0).animate( CurvedAnimation( parent: _controller, curve: const Interval(0.0, 0.5, curve: Curves.easeIn), ), ); // Floating effect: from 0.0 to 1.0 (loops repeatedly after initial animations) _floatAnimation = Tween(begin: -8.0, end: 8.0).animate( CurvedAnimation( parent: _controller, curve: Curves.easeInOut, ), ); // Start the complex animation sequence _controller.forward().then((_) { // After the initial scale/fade, switch to repeating the float animation if (mounted) { _controller.repeat( min: 0.4, // Start repeat from the float interval max: 1.0, reverse: true, ); } }); } @override void dispose() { _controller.dispose(); super.dispose(); } // A simple, modern custom progress indicator Widget _buildProgressIndicator() { return SizedBox( width: 60, child: LinearProgressIndicator( backgroundColor: Colors.blueAccent.withOpacity(0.2), valueColor: const AlwaysStoppedAnimation(Colors.blueAccent), ), ); } @override Widget build(BuildContext context) { return Scaffold( backgroundColor: widget.backgroundColor, // Full screen display, no SafeArea needed for a full bleed splash body: Center( child: Column( mainAxisAlignment: MainAxisAlignment.center, children: [ // Animated Logo (Scale, Opacity, and Float) FadeTransition( opacity: _opacityAnimation, child: AnimatedBuilder( animation: _floatAnimation, builder: (context, child) { return Transform.translate( offset: Offset(0, _floatAnimation.value), child: ScaleTransition( scale: _scaleAnimation, child: SizedBox( width: widget.logoSize, height: widget.logoSize, // Replace with your actual logo image widget child: Image.asset(Images.logoDark), ), ), ); }, ), ), const SizedBox(height: 30), // Text Message (Fades in slightly after logo) if (widget.message != null) FadeTransition( opacity: _opacityAnimation, child: Text( widget.message!, textAlign: TextAlign.center, style: TextStyle( fontSize: 16, fontWeight: FontWeight.w500, color: Colors.grey.shade700, letterSpacing: 1.2, ), ), ), const SizedBox(height: 40), // Modern Loading Indicator _buildProgressIndicator(), ], ), ), ); } }