- Created CMakeLists.txt for Flutter and runner components. - Implemented resource script (Runner.rc) for application metadata. - Developed main entry point (main.cpp) for the Windows application. - Added FlutterWindow class to manage the Flutter view within a Win32 window. - Implemented utility functions for console management and command line argument parsing. - Established Win32Window class for high DPI-aware window handling. - Included application icon and manifest for proper Windows integration. - Set up build configurations and dependencies for the Flutter application on Windows.
39 lines
1.2 KiB
Dart
39 lines
1.2 KiB
Dart
import 'dart:convert';
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import 'package:flutter/services.dart';
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import 'package:marco/helpers/services/json_decoder.dart';
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import 'package:marco/model/identifier_model.dart';
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class TimeLineModel extends IdentifierModel {
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final String firstName, lastName, email;
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TimeLineModel(super.id, this.firstName, this.lastName, this.email);
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static TimeLineModel fromJSON(Map<String, dynamic> json) {
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JSONDecoder decoder = JSONDecoder(json);
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String firstName = decoder.getString('first_name');
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String lastName = decoder.getString('last_name');
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String email = decoder.getString('email');
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return TimeLineModel(decoder.getId, firstName, lastName, email);
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}
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static List<TimeLineModel> listFromJSON(List<dynamic> list) {
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return list.map((e) => TimeLineModel.fromJSON(e)).toList();
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}
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static List<TimeLineModel>? _dummyList;
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static Future<List<TimeLineModel>> get dummyList async {
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if (_dummyList == null) {
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dynamic data = json.decode(await getData());
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_dummyList = listFromJSON(data);
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}
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return _dummyList!;
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}
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static Future<String> getData() async {
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return await rootBundle.loadString('assets/data/time_line.json');
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}
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}
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