- Created CMakeLists.txt for Flutter and runner components. - Implemented resource script (Runner.rc) for application metadata. - Developed main entry point (main.cpp) for the Windows application. - Added FlutterWindow class to manage the Flutter view within a Win32 window. - Implemented utility functions for console management and command line argument parsing. - Established Win32Window class for high DPI-aware window handling. - Included application icon and manifest for proper Windows integration. - Set up build configurations and dependencies for the Flutter application on Windows.
14 lines
391 B
Swift
14 lines
391 B
Swift
import Flutter
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import UIKit
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@main
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@objc class AppDelegate: FlutterAppDelegate {
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override func application(
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_ application: UIApplication,
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didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
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) -> Bool {
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GeneratedPluginRegistrant.register(with: self)
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return super.application(application, didFinishLaunchingWithOptions: launchOptions)
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}
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}
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