Vaibhav Surve a5dd5e19fc Add Windows runner implementation for Flutter application
- Created CMakeLists.txt for Flutter and runner components.
- Implemented resource script (Runner.rc) for application metadata.
- Developed main entry point (main.cpp) for the Windows application.
- Added FlutterWindow class to manage the Flutter view within a Win32 window.
- Implemented utility functions for console management and command line argument parsing.
- Established Win32Window class for high DPI-aware window handling.
- Included application icon and manifest for proper Windows integration.
- Set up build configurations and dependencies for the Flutter application on Windows.
2025-04-23 09:55:31 +05:30

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Dart

import 'package:marco/helpers/widgets/my_display_type.dart';
import 'package:marco/helpers/widgets/my_screen_media.dart';
import 'package:marco/helpers/widgets/my_screen_media_type.dart';
import 'package:flutter/material.dart';
class MyFlexItem extends StatelessWidget {
final Widget child;
final String? sizes;
final String? displays;
Map<MyScreenMediaType, double> get flex =>
MyScreenMedia.getFlexedDataFromString(sizes);
Map<MyScreenMediaType, MyDisplayType> get display =>
MyScreenMedia.getDisplayDataFromString(displays);
MyFlexItem({
super.key,
required this.child,
this.sizes,
this.displays,
});
@override
Widget build(BuildContext context) {
return child;
}
}