- Created CMakeLists.txt for Flutter and runner components. - Implemented resource script (Runner.rc) for application metadata. - Developed main entry point (main.cpp) for the Windows application. - Added FlutterWindow class to manage the Flutter view within a Win32 window. - Implemented utility functions for console management and command line argument parsing. - Established Win32Window class for high DPI-aware window handling. - Included application icon and manifest for proper Windows integration. - Set up build configurations and dependencies for the Flutter application on Windows.
16 lines
388 B
Swift
16 lines
388 B
Swift
import Cocoa
|
|
import FlutterMacOS
|
|
|
|
class MainFlutterWindow: NSWindow {
|
|
override func awakeFromNib() {
|
|
let flutterViewController = FlutterViewController()
|
|
let windowFrame = self.frame
|
|
self.contentViewController = flutterViewController
|
|
self.setFrame(windowFrame, display: true)
|
|
|
|
RegisterGeneratedPlugins(registry: flutterViewController)
|
|
|
|
super.awakeFromNib()
|
|
}
|
|
}
|