- Created CMakeLists.txt for Flutter and runner components. - Implemented resource script (Runner.rc) for application metadata. - Developed main entry point (main.cpp) for the Windows application. - Added FlutterWindow class to manage the Flutter view within a Win32 window. - Implemented utility functions for console management and command line argument parsing. - Established Win32Window class for high DPI-aware window handling. - Included application icon and manifest for proper Windows integration. - Set up build configurations and dependencies for the Flutter application on Windows.
20 lines
672 B
C++
20 lines
672 B
C++
#ifndef RUNNER_UTILS_H_
|
|
#define RUNNER_UTILS_H_
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
// Creates a console for the process, and redirects stdout and stderr to
|
|
// it for both the runner and the Flutter library.
|
|
void CreateAndAttachConsole();
|
|
|
|
// Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string
|
|
// encoded in UTF-8. Returns an empty std::string on failure.
|
|
std::string Utf8FromUtf16(const wchar_t* utf16_string);
|
|
|
|
// Gets the command line arguments passed in as a std::vector<std::string>,
|
|
// encoded in UTF-8. Returns an empty std::vector<std::string> on failure.
|
|
std::vector<std::string> GetCommandLineArguments();
|
|
|
|
#endif // RUNNER_UTILS_H_
|