100 lines
2.7 KiB
Dart

import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:connectivity_plus/connectivity_plus.dart';
import 'package:marco/helpers/services/app_initializer.dart';
import 'package:marco/view/my_app.dart';
import 'package:marco/helpers/theme/app_notifier.dart';
import 'package:marco/helpers/services/app_logger.dart';
import 'package:marco/view/layouts/offline_screen.dart';
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
await initLogging();
logSafe("App starting...");
try {
await initializeApp();
logSafe("App initialized successfully.");
runApp(
ChangeNotifierProvider<AppNotifier>(
create: (_) => AppNotifier(),
child: const MainWrapper(),
),
);
} catch (e, stacktrace) {
logSafe(
'App failed to initialize.',
level: LogLevel.error,
error: e,
stackTrace: stacktrace,
);
runApp(
const MaterialApp(
home: Scaffold(
body: Center(
child: Text(
"Failed to initialize the app.",
style: TextStyle(color: Colors.red),
),
),
),
),
);
}
}
/// This widget listens to connectivity changes and switches between
/// `MyApp` and `OfflineScreen` automatically.
class MainWrapper extends StatefulWidget {
const MainWrapper({super.key});
@override
State<MainWrapper> createState() => _MainWrapperState();
}
class _MainWrapperState extends State<MainWrapper> {
// Use a List to store connectivity status as the API now returns a list
List<ConnectivityResult> _connectivityStatus = [ConnectivityResult.none];
final Connectivity _connectivity = Connectivity();
@override
void initState() {
super.initState();
_initializeConnectivity();
// Listen for changes, the callback now provides a List<ConnectivityResult>
_connectivity.onConnectivityChanged.listen((List<ConnectivityResult> results) {
setState(() {
_connectivityStatus = results;
});
});
}
Future<void> _initializeConnectivity() async {
// checkConnectivity() now returns a List<ConnectivityResult>
final result = await _connectivity.checkConnectivity();
setState(() {
_connectivityStatus = result;
});
}
@override
Widget build(BuildContext context) {
// Check if any of the connectivity results indicate no internet
final bool isOffline = _connectivityStatus.contains(ConnectivityResult.none);
// Show OfflineScreen if no internet
if (isOffline) {
return const MaterialApp(
debugShowCheckedModeBanner: false,
home: OfflineScreen(),
);
}
// Show main app if online
return const MyApp();
}
}