marco.pms.mobileapp/lib/view/splash_screen.dart

156 lines
4.6 KiB
Dart

import 'package:flutter/material.dart';
// Assuming 'package:on_field_work/images.dart' correctly provides 'Images.logoDark'
import 'package:on_field_work/images.dart';
class SplashScreen extends StatefulWidget {
final String? message;
final double? logoSize;
final Color? backgroundColor;
const SplashScreen({
super.key,
this.message =
'GET WORK DONE, ANYWHERE.', // Default message for a modern look
this.logoSize = 150, // Slightly larger logo
this.backgroundColor = Colors.white,
});
@override
State<SplashScreen> createState() => _SplashScreenState();
}
class _SplashScreenState extends State<SplashScreen>
with SingleTickerProviderStateMixin {
late AnimationController _controller;
// Animation for the logo's vertical float effect
late Animation<double> _floatAnimation;
// Animation for logo's initial scale-in
late Animation<double> _scaleAnimation;
// Animation for logo and text fade-in
late Animation<double> _opacityAnimation;
@override
void initState() {
super.initState();
_controller = AnimationController(
duration:
const Duration(seconds: 3), // Longer duration for complex sequence
vsync: this,
);
// Initial scale-in: from 0.0 to 1.0 (happens in the first 40% of the duration)
_scaleAnimation = Tween<double>(begin: 0.5, end: 1.0).animate(
CurvedAnimation(
parent: _controller,
curve:
const Interval(0.0, 0.4, curve: Curves.easeOutBack), // Bouncy start
),
);
// Overall fade-in: from 0.0 to 1.0 (happens in the first 50% of the duration)
_opacityAnimation = Tween<double>(begin: 0.0, end: 1.0).animate(
CurvedAnimation(
parent: _controller,
curve: const Interval(0.0, 0.5, curve: Curves.easeIn),
),
);
// Floating effect: from 0.0 to 1.0 (loops repeatedly after initial animations)
_floatAnimation = Tween<double>(begin: -8.0, end: 8.0).animate(
CurvedAnimation(
parent: _controller,
curve: Curves.easeInOut,
),
);
// Start the complex animation sequence
_controller.forward().then((_) {
// After the initial scale/fade, switch to repeating the float animation
if (mounted) {
_controller.repeat(
min: 0.4, // Start repeat from the float interval
max: 1.0,
reverse: true,
);
}
});
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
// A simple, modern custom progress indicator
Widget _buildProgressIndicator() {
return SizedBox(
width: 60,
child: LinearProgressIndicator(
backgroundColor: Colors.blueAccent.withOpacity(0.2),
valueColor: const AlwaysStoppedAnimation<Color>(Colors.blueAccent),
),
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: widget.backgroundColor,
// Full screen display, no SafeArea needed for a full bleed splash
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
// Animated Logo (Scale, Opacity, and Float)
FadeTransition(
opacity: _opacityAnimation,
child: AnimatedBuilder(
animation: _floatAnimation,
builder: (context, child) {
return Transform.translate(
offset: Offset(0, _floatAnimation.value),
child: ScaleTransition(
scale: _scaleAnimation,
child: SizedBox(
width: widget.logoSize,
height: widget.logoSize,
// Replace with your actual logo image widget
child: Image.asset(Images.logoDark),
),
),
);
},
),
),
const SizedBox(height: 30),
// Text Message (Fades in slightly after logo)
if (widget.message != null)
FadeTransition(
opacity: _opacityAnimation,
child: Text(
widget.message!,
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w500,
color: Colors.grey.shade700,
letterSpacing: 1.2,
),
),
),
const SizedBox(height: 40),
// Modern Loading Indicator
_buildProgressIndicator(),
],
),
),
);
}
}