- Created CMakeLists.txt for Flutter and runner components. - Implemented resource script (Runner.rc) for application metadata. - Developed main entry point (main.cpp) for the Windows application. - Added FlutterWindow class to manage the Flutter view within a Win32 window. - Implemented utility functions for console management and command line argument parsing. - Established Win32Window class for high DPI-aware window handling. - Included application icon and manifest for proper Windows integration. - Set up build configurations and dependencies for the Flutter application on Windows.
		
			
				
	
	
		
			14 lines
		
	
	
		
			391 B
		
	
	
	
		
			Swift
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			391 B
		
	
	
	
		
			Swift
		
	
	
	
	
	
| import Flutter
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| import UIKit
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| 
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| @main
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| @objc class AppDelegate: FlutterAppDelegate {
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|   override func application(
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|     _ application: UIApplication,
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|     didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
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|   ) -> Bool {
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|     GeneratedPluginRegistrant.register(with: self)
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|     return super.application(application, didFinishLaunchingWithOptions: launchOptions)
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|   }
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| }
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